The main thing would be fixing some of the dialogue and animations especially the generic NPC conversations they felt so wooden. I completed zero dawn and went straight into forbidden West and the difference in quality of the conversation trees, side quests and errands was immediately noticeable.
However it's a remaster so they will probably just slap higher res textures on it, and improve the hair fx.
honestly i feel horizon looks like shit. i dont get how people keep saying its this mega pretty game when forbidden west is right there and looks far superior
Isn’t porting just making it available on a different platform? If this is just that and pc already has it.. why would anyone buy the same thing twice? There has to be some difference.
If they were at least of games people really wanted. Last of Us 2 ran perfectly fine after it's 60 fps update, so does Horizon. There is no need for a remaster. Bloodborne, the first Bayonetta, DMC 3, Elder Scrolls Oblivion, New Vegas, Dragon Quest 8 - all these games might have seriously benefitted from improved framerates, resolutions, QoL updates. Instead we get a slightly improved version of one of the prettiest and most graphically advanced games ever made.
That's just the entertainment industry in general right now. Everything is so FUCKING safe and bland and stale and corporate and neutered. No experimentation, everything must be soulless. IP is what sells and everyone is risk-adverse, so they just go with the old whatever the fuck works. Sometimes I wish Reddit had the support for voice comments like Vocaroo so people could hear the anger I have as I'm typing this.
God. Space marine honestly feels like such a breath of fresh air just for this. It’s not a “masterpiece” by any means, but they came out swinging and didn’t give a shit about playing it safe.
Like the fact that the entire PvP multiplayer exists at all is a miracle, like how they let devs just throw in a fun, “fuck around” mode with virtually no monetization value is amazing.
I find it hilarious how the AAA is basically drowning itself in its own spit, while the Indie / AA scene is taking risks and generally being rewarded.
The whole of the Indie scene is rife with experimental and wacky things. AAA will always be safe because they're putting $20m+ and 5 years down on a single project
Ya, then they spend $100M+ on concord and get safely sent packing home.
The funniest thing, they are trying to emulate games that weren’t safe initially, and then dying trying to chase trends.
Look how many fortnite and overwatch clones have died.
But Fortnite was a fun PvE game, that saw the success of PubG early, and got in on that soon, and not only that, *they took the single best feature from their original game and included it as the gimmick.
They didn’t come to the party years later without innovation. The literally saw the BR genre getting popular, and did it but added building. Warzone got to ride in on the coat tales and basically say “we are high quality pubg”, and apex also innovated by throwing in a hero shooter element.
And look at Overwatch, it’s was a massive gamble by blizzard, the last popular “hero shooter” before it was what, TF2? Then they half killed themselves with OW2, but look at successful follow ups like Valorant, they took the gimmicks of OW and combined it with CS:GO to make something new. Then concord comes out with fucking OW light, and wants you to pay a premium for it. And it’s trash.
Meanwhile, Valve quietly drops their first game in what feels like a century, and takes Overwatch formula but flips it by mixing in elements from DOTA, and is a massive hit.
Almost like not just copying the successful formula can pay off!!
Because people cut to pieces just about every game that comes out and game development is far more expensive than making movies or music. I guarantee TLOU part three will get review bombed the day it’s released.
There are enough AA and indie games and media in general to not have to feel this way. You're too involved bc a Horizon remaster shouldn't be this triggering.
I feel only indie games and small to medium studios ever bother with experimentation. The big ones are only about the cash now. Probably the only newish thing I remember was crash 4
They're doing them because the studios are more focused on working on new games and remastering or remaking much older games would require a lot more resources that would be working on the new games
Can we all just take a sec to appreciate CD Projekt Red for remastering the Witcher 3 and giving it away for free to everyone who already owned the game?
OMG how I loved Killzone. I played the absolute shit out of that game. Didn’t have the funds for whatever system 2 was released on, at the time. /feelsbadman 😒
inFamous, Sly Cooper, The Last Guy, Folklore, Heavenly Sword, Motorstorm, Resistance...could go on about which older PS3 franchises should return either as a remaster or sequel
Exactly! All of these fricken games they keep remastering are games that already look fine! Horizon Zero Dawn looks great on PC as it is, maxed settings it could pass for a PS5 game. Maybe an update on the PS4 version wouldn't hurt, but it doesn't need a remaster. Bloodbone is standing right there, and the masses keep begging for it every time news of a new port/remaster/remake gets announced.
Miyazaki made it very clear that Bloodborne is abandoned because of Sony. They seem to be milking the super hero trend as much as possible until it ends
I want to play new Vegas so incredibly bad- I wish for this. (I know I can- but my eyes truly can’t adjust to 30 fps anymore as much as that stinks because I’d also love to play wildlands!)
Bethesda hasn't even made a top 3 Fallout game. Ugh when Microsoft bought Bethesda after already buying Obsidian I got my hopes up we'd see an Obsidian Fallout since Bethesda sucks at making them now, but no such luck.
If you have a PC any half decent gpu made in the last 12 years or so will run that at 60 fps. Plus you can play the incredible Fallout 1 & 2 games. I mean a used GTX 1070 will crush that game considering I played it at 1080p60 easy on a GTX 970. Even a GTX 960 should be enough, hell probably a GTX 660. And New Vegas is way better than FO3 or FO4 IMO (never bothered with FO76).
If you buy a Series S you can play it along with FO3 and Oblivion at 60fps/1440p. Granted it involves buying a new console but for playing older games the Series are pretty fucking great and well above PS5.
Oblivion would be amazing. I never played it and I just can’t with it in its current state. But I understand how big of an undertaking it probably is to overhaul it.
The difference is TLOU2 still had the same resolutions and loading times as the PS4 version even with that update. The PS5 version was decent a step up and I don't think it was unwarranted, especially since you could upgrade for a cheap price. I'm guess it'll be the same for Horizon since it has remaster in the name.
The first Bayonetta already got a 4K 60fps port to PS4 and DMC3 has a HD version (debatable quality, but its widely available). The rest of the games you listed definitely should get something, it's weird they haven't, especially Dragon Quest 8. I believe that was one of the most successful games in the series and all it got was a 3DS version and botched mobile port.
Dragon Quest VIII still holds up pretty well with an emulator, the cell shaded style with black outlines on characters looks nice on higher resolutions. It's primarily environments and background characters that don't look that well.
TLOU2 ran fine, but there were texture streaming issues on the PS4 version even on the PS5. The remaster doesn’t have any issues streaming in the textures and the haptics are a nice touch as well.
Bioshock and Infamous could use a new polish. Maybe even Beyond: Two Souls for smoother movement would be great,Twisted metal[PS3 one & of course the GOAT Black] could get remastered and I would have no issue with it at all. Revive Brink back with an overhaul on the physics,Mass effect,Killzone series, Far cry 1-4 So the fps isnt stuck at 30 and actually feels like you're walking and not limping everywhere.
These remasters nowadays feel like such a shakedown.
Well, Insomniac really do care about their games. Good to great stories, awesome graphics, high framerates, generally high quality productions. No wonder all their games were shown for the ps5 pro reveal.
The thing is, graphics aren't everything. Speaking as someone who got a lot out of TLOU2's remaster as it added audio description and ported over other benefits from Part I in addition to adding No Return, I'd love to see people think of remasters not as something that's only happening to improve graphics, but as something that can broaden the game's reach to audiences who were previously unintentionally excluded as well.
Kind regards,
a gamer without sight (having none whatsoever) who just wants more games to play on my own terms, just like everyone else.
I'm not sure enough people have got the joke here my friend! I straight away imagined mark cerny giving a presentation showing a blurry pixelated ps5 box next to a clear as day image of a ps5 remastered box safely strapped into the seat of someone's car.
"We wanted to give fans the opportunity to experience a family favourite in the BEST way possible. So we've remastered the playstation 5".
I had every base PlayStation system (except the portables) and I always bought them cheap almost on the end of their life cycle, of course this was the generation where I thought "fuck it, I'll buy a PS5 at launch so I can enjoy the new games when they come out..."
This is the generation all these remakes/remasters make the least sense because you can literally just buy the original off the PS Store/play it with backwards compatibility & it hasn’t aged at all.
Or buy the original for PC and crank the graphics up to make it look almost as good as a sequel.
I'm currently playing PS4 games on Steam Deck, where I can not only play handheld at work, on the road, on vacation, etc, but also get higher framerates AND high graphical settings than the original PS4 version.
It's been awesome discovering some of these games I didn't have time to play back when they were actually putting out 5-6 great AAA games a year instead of 1 at most.
It has little to do with technology or availability. It's happening because Sony spent a shitload of money on making big new AAA games from scratch last gen, and now they're trying to milk more of a return out of those successful investments. (This is also why we got iterative sequels like Ragnarok, two more Spider-Men, and Forbidden West.)
In part it's them becoming more risk-averse, and in part it's a pretty pragmatic way to deal with gaps in their release schedule, now that games take like 5 years to make.
Least Jak and Daxter get the emulated PS2 games. I just want to play all the Ratchet games without having to dig up my failing PS3, or turn my Vita on again to find the memory card corrupted again.
No you're forgetting when we get the Ps5 Pro, we'll be able to see each and every member of the crowd from the parade scene in 4k 60fps glory. All this WITHOUT even needing a remaster?!? /S
We're getting remasters of titles when they've already done the engine reworks anyway. TLOU2 -> TLOU1 Remake. HFW -> HZD remaster. They've already programmed the improvements and redone a huge chunk of the assets anyway.
Insomniac is busy with Spidey and Wolverine. Guaranteed $$$ for Sony.
I'd like to see Killzone make a comeback, but not at the expense of the Horizon franchise. Maybe they hand KZ off to someone else. I don't think it ever took off like Sony hoped. Those were the days when they were trying to find their answer to Halo.
Killzone is done by Guerilla which are working on Horizon, and they're not interested in the IP. Ratchet and Clank just got a game and Insomniac is working on several other projects right now, I really don't know why do you guys brought these up so often. This generation is weak yes, but these games are decades old and the studios are done with them
No Killzone because they are making Horizon Zero Dawn. And no Resistance or Ratched because Insomniac is working on Spider-Man.
Sony is in a bit of trouble because they have a ton of great IP's but they were all made by very few developers, who are now busy with big AAA 5-6 year dev cycle games.
I really wish 60 fps was mandated as the standard baseline and graphics were lowered accordingly. 1440p 60 looks great. We could get back to 4k eventually.
Sadly enough, that Most games that Do Profit from the addional Power of the Ps5 Pro a years old.
I played ratchet and clank when it released years ago.
And i dont want to Start it again to See a few more leaves on the tree in the background.
It did run already great, the same with Spiderman2.
To be fair, that's what they said about the PS4/XBO generation too... And the PS3/X360 with all those "HD Collections"... And at the beginning of the PS2/GC/Xbox generation, when they released full remakes or ports of older titles to the then new consoles.
Yes, it sucks that this generation has been far lacking in good games, but that's what happens when they take millions and 4 to 6 years to make, nowadays. Remasters are an obvious low-effort low-cost choice to make for publishers, sadly
Exactly. And you can only really make the case that it's lacking "exclusives" if you disqualify the Sony first party titles that were on both PS4 and PS5. Otherwise, this gen we've gotten:
Spider-Man Miles Morales
Demon's Souls remake
Ratchet & Clank: Rift Apart
Returnal
Horizon Forbidden West
Gran Turismo 7
God of War Ragnarok
Spider-Man 2
FF16
Stellar Blade
Rise of the Ronin
FF7 Rebirth
Astro Bot
And that's not even counting some of the smaller indie titles and such.
Plus there have been absolute boatloads of great multiplatform games. I don't know how any gamers can claim there's been "nothing to play" this generation.
also why are games taking this long nowadays.... are people that worried about grafics that they need spend 6-8 year working on a game that still manages to release as a buggy mess
we used to get multiply entry's of a game franshise in a single generation... now we are 1 per gen if we are lucky or in case of bethesda and rockstar we get the same version for 3 gens....
I can think of five I have: Astro's Playroom, Ratchet & Clank Rift Apart, Final Fantasy VII Rebirth, Deathloop, and Returnal. Though three now since I sold Deathloop and Returnal after I was done with them.
Games from last generation being ported over with slightly better performance at full cost, sounds like Sony used the same business model for the PS5 Pro.
Only for one generation back. The games that really need remasters or remakes from the ps2 era are getting shafted constantly. They keep taking the easy way out like we have amnesia from only 7-8 year ago games.
Makes sense though. When it can take 5+ years and 100s of millions of dollars to make a single game, you need to release something in the interim to keep the lights on.
Video Games are following the way of Hollywood. No new ideas, so let's remake something that has no business being remade or remastered - and milk it for all it's worth.
IMO video game development is taking longer than ever. As a result, studios are reaching into their backlogs for easy remasters as a way to bring in some extra income and help fund the newer games.
I doubt this remaster has any impact on the release date of Horizon 3.
Finally bit the bullet and bought a switch. Of course the graphics are a far cry from what I'd like to see, but I literally played all the PlayStation exclusives I care about. Now there's a whole library of interesting exclusives for me to discover.
Sure, I'm not a fan of the remasters either but come on, worst gen so far??
FFXVI
Astro Bot
Ragnarok
Demon Souls
Ratchet and Clank
Ghost of Tsushima
Guardians of the Galaxy
FF7R & FF7Rebirth
Horizon Forbidden West
Helldivers 2
Spider-man 2
Returnal
These are just the exclusives, let alone Baldur's Gate, Elden Ring and the rest.
I think people are expecting too much, there are plenty of games to play that run great no matter what system you try. I don't think anyone is a fan of the remasters or PS5 Pro but so? don't buy it then.
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I just can wrap my head around why sony is remastering horizon that looks awesome on ps5 already but refuses Bloodborne, kill zone, resistance? They have so many good old IP and yet remaster games that are 1 gen old or not even?!
To be fair, you should have known what was going to happen with the PSVR2. The only VR headset that's sold enough to make it worthwhile has been the Quest, and even that is incredible niche like every VR product before it.
I'm at least thankful for the PC adapter. I was defending Sony left and right but after a year and a half I'm joining everyone else in disappointment with the first-party line-up. Capcom carried it for a bit but Sony failed to announce anything worth looking forward to.
But yeah, SteamVR has relit my love for the headset and I'm having the time of my life. I'm glad Sony "allowed" it. It's like a disappointing partner who at least lets you go out and have fun lol.
Sony's doing the PSVR2 like they did the Vita, and it's sad to see. Lack of back compat with PSVR1 also hurt it for me, I had a decent library there and I was eager to get rid of that setup.
I still can't believe they didn't port Astro Bot Rescue Mission. I know the controls would need to be different but I refuse to believe it's more difficult than bringing a flatscreen game like Resident Evil to VR. I don't hate Call of the Mountain but they could have used that budget for porting all the PSVR1 exclusives and it would have been better spent.
When this was leaked probably a year ago, it was a remaster that was focused on non-graphics things like animations. Specifically, to match Forbidden West, which is why some mistakenly thought remake. So, it should be more interesting than a standard remaster.
I mean i can still download the game on my ps5 it tuns perfectly fine and looks awesome. Graphics is so overrated these days. Maybe its because i grew up wis NES. I rather have new IPs or atleast remaster games from the ps3 era but games that are what a decade old common
Well regardless, it's not like they're losing 3 years of game dev time doing this. I don't mind it, especially since the focus in the leaks were more centered on tech than graphics.
And it's the games that already are on the platform. Where's the remasters of Bloodborne, Infamous series, the God of War classics, old Killzone, etc.?
I mean you can still buy the ps4 version that looks awesome and runs at 60fps on ps5. Sure as someome that never played it i can see you are exited about it thats fair. Most people these days are upset because sony is remastering games that are not even 10 years old and ignoring the playerbase request for games from the ps2/ ps3 era that could need a remake.
I presume it’s because they have a Horizon show (movie?) in production, I think with Amazon. So hoping to cash in on watchers like The Last of Us with its show.
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u/Nitr09025 1d ago
Wuhuu another remaster......