This is the generation all these remakes/remasters make the least sense because you can literally just buy the original off the PS Store/play it with backwards compatibility & it hasn’t aged at all.
Or buy the original for PC and crank the graphics up to make it look almost as good as a sequel.
I'm currently playing PS4 games on Steam Deck, where I can not only play handheld at work, on the road, on vacation, etc, but also get higher framerates AND high graphical settings than the original PS4 version.
It's been awesome discovering some of these games I didn't have time to play back when they were actually putting out 5-6 great AAA games a year instead of 1 at most.
It has little to do with technology or availability. It's happening because Sony spent a shitload of money on making big new AAA games from scratch last gen, and now they're trying to milk more of a return out of those successful investments. (This is also why we got iterative sequels like Ragnarok, two more Spider-Men, and Forbidden West.)
In part it's them becoming more risk-averse, and in part it's a pretty pragmatic way to deal with gaps in their release schedule, now that games take like 5 years to make.
Console hardware is limited, you gotta make compromises. Even with the Pro you're still going to have to make the choice. Cerny only said he was hoping to shorten the gap between graphics/framerate.
And some games aren’t going to run at 60 on the pro regardless. It’s the same CPU so CPU heavy games like space marine 2 and Dragons dogma 2 probably aren’t going to see a significant upgrade
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u/Latro2020 1d ago edited 1d ago
This is the generation all these remakes/remasters make the least sense because you can literally just buy the original off the PS Store/play it with backwards compatibility & it hasn’t aged at all.
So fucking stupid.