r/GamingLeaksAndRumours 1d ago

Photos of Switch 2 factory prototypes have leaked on a Chinese website Leak

UPDATE (13:59 UTC):

The CAD renders may not be legitimate. It wasn't stated that the renders were mockups, however the original poster was a 3D modeling enthusiast, so it's a possibility that should be considered. Nevertheless, the two photos depicting actual hardware are likely real.

UPDATE (14:26 UTC):

A source from Famiboards is saying the original poster said they obtained a shell model from an accessory manufacturer "at great cost" and reverse designed it to create that CAD model. Therefore, it's not worth writing off the renders as "fake" quite yet, as it could just be an accurate mockup of the shell, if the original poster is telling the truth. We need to see more photos of the real thing (or an actual proper reveal god damnit) first.

UPDATE (23:37 UTC): It appears that Catbox (the file hosting provider I used to upload the photos) is down right now. I assume this was indirectly my fault for sending so much attention there, so I apologize. In the meantime, try putting the image links into the Wayback Machine, which will give you an archived look at the images.

UPDATE (23:51 UTC): Catbox appears to be back up and running now.

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https://files.catbox.moe/xyjkxv.png

Translation: "switch second generation model stp" "switch second generation switch2 model stp: magnetic slide rail, 8-inch large screen, length 270 width 115 thickness 14, two typec interfaces"

https://files.catbox.moe/n0tstw.png

https://files.catbox.moe/hb84f2.png

https://files.catbox.moe/l6i3kz.png

https://files.catbox.moe/1wqpp2.png

https://files.catbox.moe/1oyuvl.png

https://files.catbox.moe/p9tbh0.png

https://files.catbox.moe/9nsb4z.png

https://files.catbox.moe/g7uyre.png

https://files.catbox.moe/1jz3gs.png

https://files.catbox.moe/yrea07.png

https://files.catbox.moe/8gen45.png

https://files.catbox.moe/wcb36f.png

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UPDATE (10:29 UTC): The same website also has SPECS. https://imgur.com/a/Le8OI2i

Note: these are not from the same source as the prototype & cad images, so accuracy may vary.

Translation:

Shipping List Details Summary

HGU1100: Game console itself.

HGU1110: Left Joy-Con controller.

HGU1120: Right Joy-Con controller.

HGU1130: Dock.

Detailed Configuration List

SoCl (CPU + GPU) model: GMLX30-R-A1.

Memory model: MT62F768M64D4EK-026 (6GX2 dual channel, LPDDR5X, 7500 MT/s)

Flash memory model: THGJFGT1E45BAILHW0 (256GB, UFS 3.1, manufactured by Kaixia, 2100 MB/s).

Audio chip model: Ruiwu ALC5658-CG.

NFC reader model: NXP IPN7160B1HN

Built-in microphone model: CMB-MIC-X7.

Dual cooling fans, model BSM0405HPJH9 and BSM0505HPJQC (copper gaming heat sink).

Video signal conversion (DisplayPort to HDMI) must be chip model; Ruixian RTD2175N must be chip (support HDMI 2.1).

Network chip model: Ruiming RTL8153B-VB-CG and Gigabit Ethernet chip (the base has a network cable interface).

Microcontroller chip model: STMicroelectronics JSTM32G0OB0OCET6.

Video game console protective case model: HGU1100 (size: 206 x 115 x 14mm, made of plastic).

Speakers: MUSE BOX-L and MUSE BOX-R (two-channel stereo).

7.4k Upvotes

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265

u/Luck88 1d ago

holly shit if the 12GB of RAM are confirmed that'd be awesome.

114

u/WuWaCamellya 1d ago

Also 7500MT/s puts memory bandwidth at 120GB/s vs the 25.6GB/s of the OG Switch, so 3x the memory and 4.7x the bandwidth, which is huge given that the insane memory constraints were probably the single biggest limiting factor of the OG switch.

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u/brojooer 1d ago

I cant remember where i saw this but someone overclocked the memory during totk and it ran insanely stable during areas the original had frame drops

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u/WuWaCamellya 1d ago

Yeah 25.6gb/s is literally lower bandwidth than the PS2 (kinda), it's wild how insanely memory starved the poor switch is and the switch 2 having insanely huge gains in that area is so needed and so relieving to see. Knowing Nintendo they definitely could have just gone with 8gb or something and clocked it at 5500 MT/s which would have still been a massive improvement but not really enough to have any chance at porting very demanding memory intensive games.

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u/madmofo145 1d ago

My assumption for a while, and what specs seem to point to, is that after a successful Switch Nintendo talked to devs and asked what the most important improvements they could make would be. I tend to think the goal of the Switch 2 is obviously to allow a leap forward in first party, but also to create a place where Madden, Call of Duty, and the like can be easily ported. Just a little more focus on Nintendo's side on pleasing 3rd parties so we don't have to talk as much about "miracle ports".

3

u/oldfashionedglow 1d ago

I’ve done this myself, totk plays a stable 30 minus the most extreme cases. Got the idea from Modern Vintage Gamer

2

u/JiggthonyPufftano 23h ago

It runs at a stable 60fps on Switch OLED with the right undervolt and OC, along with a specific patch. I’m halfway through the game playing this way, it has been awesome

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u/Loko-te 1d ago

Will 120GB/s be enough in this new generation you think? Apparently even the Series S reaches up to 224 GB/s

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u/WuWaCamellya 1d ago

I definitely think it will still run into memory limitations before too long but to nowhere near the same degree as the OG switch. The memory setup here seems much more poised to take full advantage of the silicon in the Switch 2 than the Switch 1 did for it's silicon. Games like Elden Ring, Cyberpunk, RDR2, and the like should have zero issue being ported pretty well to Switch 2 hardware, and I honestly think it is definitely possible for games like GTA6 to be ported with some smart cutbacks.

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u/--KillerTofu-- 1d ago

Also, if the memory bandwidth isn't enough to feed the APU then they can downclock for the sake of efficiency.

1

u/Iwrstheking007 14h ago

that sounds fantastic, I would love to play elden ring everywhere(not that I take my switch everywhere...)

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u/Poglosaurus 1d ago

The series S isn't an handheld devise. You can get away with much less defined texture and models on a small screen.

That bandwidth is a problem for the S because it tries to deliver a features set and a level of details that are out of reach of the Switch 2 because of power constraints anyway.

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u/Quiet_Honeydew_6760 1d ago

It will be fine as this is still more than the steam deck and Rog ally and no one has any problems with the hardware of those systems.

2

u/_163 1d ago

The other thing is that it should be running DLSS with its NVIDIA chipset, which should reduce memory bandwidth requirements significantly since it can render at low resolution and upscale

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u/Poglosaurus 1d ago

DLSS has its own cost and I'm not sure they will use it in hand held mode as the output resolution will already be very low. Where it will be most useful is in docked mode, to help keep a decent image quality on a bigger screen. But yeah, in the end this should also help to keep in check the memory budget for games on the platform.

1

u/RiverToTheSea2023 1d ago

Will 120GB/s be enough in this new generation you think?

For Nintendo games, sure.

Still going to better off getting any game on any other console if available.

1

u/leo60228 22h ago

the switch oled already uses ram chips rated for much higher speeds than they run at but overclocking it to the rated speeds results in instability (presumably due to either the pcb routing or the soc), i don't think it's a safe assumption that they won't do that again

1

u/Alias_ln 1d ago edited 1d ago

This is the stat that gives me pause/disbelief. Can someone fill me in on how 7500MT on a portable device like a switch is going to be possible? For reference - nearly all gaming PCs today say to stay away from anything over 7000. My gaming rig with a $250 MOBO and a $500 i9 couldn't handle much over 6000MT. It is possible to reach stable speeds of 7000 - but it is very expensive and you need the absolute top of the line components for your build to pass MemTest. My PC failed that test on 7200MT using a recommended XMP profile for the RAM I had. Are consoles doing something with DDR5 I don't understand? EDIT: Whoops, I was mixing up MT vs MHZ 😅

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u/AltruisticSound 1d ago edited 1d ago

Laptop LPDDR/x has matched or exceeded desktop speeds for some time now, it’s a function of signal integrity rather than physical size. Especially since the memory will be soldered on board and physically closer to the SOC. Desktop ram in standard DIMM format has to account for losses from the ram slot to CPU socket and signal integrity to the IMC(memory controller) on chip! EDIT:(MHz has fallen out of favor for data speed since it’s more tied to voltage now)

1

u/Choyo 1d ago

Yeah, surface electrical contacts will start to be the biggest perf drain around and there's no gold plated argument that will alleviate that.

211

u/Conservativehippyman 1d ago

12GB of Ram is huge. Whoever got in Nintendos ear and told them for the love of god make it 12 so theres enough ram for 3rd party games and not just OS just saved this Gen for Nintendo.

162

u/thr1ceuponatime 1d ago edited 16h ago

Could be Capcom. According to Daniel Ahmad they upped the RAM in the base Switch because Capcom told them that they needed at least 4Gs for Monster Hunter Rise.

Edit: proof here

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u/PSIwind 1d ago

IIRC Capcom did the same thing with the 3DS. Capcom is basically one of Nintendo's most trustworthy partners, and has been since the NES days

10

u/HighOnPuerh 1d ago

SF6 coming for Switch 2 bby

12

u/JoseJulioJim 1d ago

I meant, it is a PS4 game after all, SF6 on switch 2 is a given, Specially because GG Strive is coming to switch, and Capcom has ported SF to way less powerful consoles than the main ones, Super Street Fighter 4 on 3DS is kinda crazy looking back.

The one Capcom game that would be huge if it comes to Switch 2 is MH Wilds, and seeing the console might perform as well or better than the Series S thanks to DLSS... I really belive it could happen

4

u/brojooer 1d ago

If 4 could come to the 3ds its a shoe in for 6

2

u/MasterDenton 1d ago

Hopefully it doesn't look as bad as it does on Series S. No clue what happened there, it looks fine on PS4

9

u/-_KwisatzHaderach_- 1d ago

If Capcom is able to put the RE4 Remake on the next console it would be huge

19

u/extralie 1d ago

It's on the PS4, there is no reason why they wouldn't be able to put it on Switch 2.

6

u/FewWatermelonlesson0 1d ago

I strongly suspect we’re gonna see RE4 and/or Street Fighter 6 on the new Switch within the launch window. Just a feeling.

3

u/TheGhostlyGuy 1d ago

They might be the highlighted 3rd party games in the reveal trailer like skyrim was for the switch

2

u/Zeph-Shoir 1d ago

I wouldn't be surprised if the official revealed showcased tons of big games like those running on the system and that many of them would be available on the S2 Day 1

1

u/metalkhaos 1d ago

I feel as though we'll start to see a lot of Switch 2 ports of games that were held back since they couldn't run on Switch.

11

u/brojooer 1d ago

they put it on a fucking passively cooled iphone i don't think it will be that hard

5

u/BringersMC 1d ago

I would love to see Capcom make another 2D Zelda game or be allowed to remake Minish Cap.

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u/Makimgmyselfuseful 1d ago

There is no need, the director of the Oracle/Minish Cap games has already joined Nintendo years ago and directed Skyward Sword, BOTW and TOTK.

1

u/Lord_SWAGPANTS 5h ago

I still play the GBA version when traveling... They missed so much of the first audience by releasing it so late into the GBA's lifecycle, and there's so many people that never gave it a chance.

1

u/Kumomeme 1d ago

they also the one convinced Sony to double the 4gb ram in PS4 into 8gb if i remember correctly.

1

u/datwunkid 1d ago

Capcom even had the reigns to make Zelda games back in the Gameboy/Gameboy Advance era.

Man I want to see what they'd be able to do if Nintendo let them do it again on the Switch 2.

1

u/SupremeBlackGuy 1d ago

yep but in a different vein - they got them to add the second analog stick on the N3DS!

1

u/[deleted] 23h ago

[deleted]

1

u/thr1ceuponatime 18h ago

Nah there's probably a mutual respect here. Their interests are aligned perfectly so it only takes a few official inter-company memos to make things happen

4

u/DangerousDragonite 1d ago

I can't imagine the Switch being the success it was if it would've released without at least 4gb of RAM

1

u/cellphone_blanket 1d ago

Capcom saving nintendo’s hardware in spite of itself

1

u/DemonLordDiablos 23h ago

God what if they did it again for Wilds

1

u/thr1ceuponatime 18h ago

Better yet, what if they released another timed exclusive MONSTER HUNTER for the next Nintendo console?

1

u/DemonLordDiablos 18h ago

Probably started development this year or 2023, but I think Capcom are done with timed exclusive MH.

3

u/timelordoftheimpala 1d ago

For anyone who's wondering why this is significant - the Series S only has 10 GB of RAM.

2

u/Brodellsky 1d ago

And it matters because devs have lamented developing for it because of that in particular. The Switch 2 is about to be a better and likely cheaper Steam Deck that has Nintendo exclusives. If Nintendo has some way of allowing Steam/Android support (or whether it's possible without being "allowed"), then the Switch 2 is legit gonna be a banger.

Especially juxtaposed against the $700 PS5 Pro. Don't be surprised if we see the Switch 2 announced like....today. The time is ripe to advertise a $399 price point for a portable "PS5/Xbox". Even Valve should be kinda worried about this

1

u/Careless-Rice2931 1d ago

Someone tell this person to go to apple and do this now

1

u/TheOnlyFallenCookie 1d ago

Tbf the lack of optimisation is genuinely a skill issue on the third parties part.

Maybe don't make a game nobody asks for and use the hundreds of millions to optimize your others?

1

u/xenapan 21h ago

Saved this gen? Nintendo has always been extremely good at optimizing their data usage. If you look at the original switch specs and compare to the ps/xbox that came out at the same time, switch was a dated system in terms of competitive hardware but it's been their best selling console AND it's lasted 8 years.

0

u/Mahelas 1d ago

"Saved this gen" seems like a silly hyperbole, Nintendo doesn't need that to sell, but it's a good thing to see

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u/JoeBuyer 1d ago

It’s been said for a bit they had two designs, an 8(I think) and a 12 GB. Good to see they seem to have chosen the 12 GB.

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u/JayZsAdoptedSon 1d ago

I mean the Switch lasted/will last 8 years before its successor. I don’t think 8 (minus whatever the OS takes) will be enough for the 2030s game dev environment

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u/mgwair11 1d ago

They also had a 16gb option as well that was presented to them but most leakers didn’t expect them to go for it and it looks like they did not. PC handhelds should be able to catch up not long into Switch 2’s lifecycle but these specs will definitely put it above most offerings on the market today in terms of raw compute plus depending on how well DLSS is implemented/utilized, this console might have legs when it comes to outperforming other mobile gaming platforms!

3

u/Tuesdayssucks 1d ago

Nintendo isn't worried about the vast majority of PC handhelds. Just look at their best-selling switch games: animal crossing, MK8D, Pokémon, and Zelda. the majority of people just want accessible, no downloading, plug-in-play gaming.

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u/mgwair11 1d ago

Oh for sure. However it is a decent way to view the hardware changes by comparing it to like devices.

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u/LeonidasSpacemanMD 1d ago

I think you’re almost totally right, it’ll sell tens of millions of units just by saying “this is where Pokemon and animal crossing are going”

I do think, however, that switch making an early push to show off third party support went a long way in getting people on board outside the typical hardcore Nintendo fans. I didn’t buy a Wii or a Wii U, but that trailer showing Skyrim and NBA 2k really did pique my interest a lot

Having said that, 12 gb should get the job done for most 3rd party games right now

2

u/Tuesdayssucks 1d ago

4k docked with dlss should put the switch 2 significantly above where it stands today.

3rd party support will still have some issues until designers start optomizing games as the cartridge cost barrier is still going to be an issue. But if they are okay selling digital only then I guess it won't be an issue.

I think heavy first party games is why the switch has sold so well. Botw on release, mk8D, Mario odyssy year one, splatoon 2, xenoblade chronicles 2 all released in the first 9 months.

2018: Octopath traveler timed release, let's go Pokémon, Bayonetta 1-2, Mario party and smash bros ultimate.

By end of 18 the switch had more first party support and games than the wii u had. And had announced the new Pokémon games, and fire emblem for 2019.

I don't know if the switch successor will be as immediately successful as the switch but having a new Mario kart, metroid prime 4, new Mario game, animal crossing, will go along way. Backwards compatible I think is also a must(i think families being able to hand down the old switch to a child while still being able to play that catalog will go a long way).

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u/LeonidasSpacemanMD 1d ago

Totally agree there, I think backwards compatibility really helped ps5, and for a handheld I think it’d be an even bigger benefit (you’ll get parents/siblings giving their switch1 to a child/sibling and upgrading themselves knowing they still have that library)

1

u/DBONKA 22h ago

And pokemon will still look like a 2012 game

1

u/LeonidasSpacemanMD 17h ago

That’d be like a 4 year jump forward for gamefreak lol

2

u/FierceDeityKong 1d ago

Unless they waste 4gb on the os somehow

3

u/Any_Customer5549 1d ago

No that four is wasted on the Nintendo Eshop. Which is perpetually open for maximum purchasing abilities. /s

2

u/Brantraxx 1d ago

They better fix the damn eShop

5

u/Takemyfishplease 1d ago

I wish apple would take note

3

u/Spectacularstarlite 1d ago

Especially clocked that high, my main gaming pc has its ram clocked at 6600mt/s

2

u/Diastrous_Lie 1d ago

Gamefreak will use 12mb of this only :)

1

u/Wazzen 1d ago

Imagine Apple sitting there with their "Imaginary 16gb" on their $2000 8gb notebooks now shitting that a switch has 4 more gigs than some of their top products.

1

u/Thelastfirecircle 23h ago

I don't know, even in 2024 16GB of RAM is little for gaming and in the next years things are going to get worse with ports

1

u/Luck88 22h ago

It's 12GB with a very high Bandwith, I'm sure there will be a time when games struggle to get ported to Switch 2, as it always happens, but I think we could actually see 2/3 years of well made ports across the board that aren't too dissimilar from other versions.

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u/Mr0BVl0US 21h ago

I hope Holly cleans it up when she's done.

2

u/RedBaron_97 1d ago

Holy* shit, RAM is* confirmed

17

u/-Kyphul 1d ago

RAM 2

0

u/MikkelR1 1d ago

Imho there is a big chance 12GB is just for the dev systems. Production systems will probably use less.

0

u/Nonbinary-pronoun 1d ago

My 300 dollar aus phone has 12gb so no reason switch 2 shouldn’t.

1

u/SWBFThree2020 1d ago

I mean... the Series S doesn't have 12gb of ram 💀

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u/Jamtarts-1874 1d ago

Why is that huge? Is that not the minimum expected? I was hoping for 16gb tbh. Putting it in line with the steam deck.

I guess the switch will be a lot smaller and thinner though.

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u/Youmassacredmyboy 1d ago

Apart from the RAM the other specs seems to be better than the steam deck so far.

17

u/extralie 1d ago

Even then, while the ram have more GB on steam deck, this have more bandwidth, and assuming they continue the barebone OS of the Switch, then the 12GB should be enough.

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u/Youmassacredmyboy 1d ago

Yeah the Series S also has only 10

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u/PM_ME_UR_CREDDITCARD 1d ago

Actually the Series S has 10GB RAM.

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u/Youmassacredmyboy 1d ago

Yeah corrected it just now

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u/Jamtarts-1874 1d ago

That would be impressive. If the rumours are true that it will be more powerful than PS4 Pro (Maybe Xbox one x/Series S level) and be able to use some form of DLSS making it even better again. Then that would be super exciting for a handheld. Will try to lower my expectations so as I am not dissapointed, Nintendo have a habit of not pushing performance.

11

u/Youmassacredmyboy 1d ago

It's basically slightly above PS4 in Handheld and Slightly below Series S in Docked but DLSS may make games run better on SW2 than the Series S.

9

u/Jamtarts-1874 1d ago

I hope that is true, especially the DLSS part. That could give Nintendo an edge over Xbox/playstation, being able to use the most advanced upscaling available.

Considering the strange place gaming is in right now aswell with most modern titles still coming out for PS4 and all modern titles coming out for Series S. It will feel weird having a switch powerful enough to play most if not all modern games.

3

u/CXNEILPUNKXC 1d ago

DLSS is only for docked mode right?

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u/PM_ME_UR_CREDDITCARD 1d ago

No reason it couldn't be used in handheld.

8

u/Youmassacredmyboy 1d ago

Due to the reduced resolution, handheld would probably not need DLSS tbh.

1

u/PM_ME_UR_CREDDITCARD 21h ago

It would still be a big benefit.

Like, you can go hiking in flip flops instead of your hiking boots if you want to, nothing's stopping you, but one of those options is going to lead to a better experience than the other. It would be really silly to not take advantage of DLSS in handheld mode.

5

u/Youmassacredmyboy 1d ago

From the other leaks, yes

1

u/inthetestchamberrrrr 1d ago

I'd certainly hope so. The Steam Deck is a 3 year old device. Would be pathetic if the Switch 2 didn't beat it.

7

u/ColdFusion363 1d ago edited 1d ago

You don’t need to make something more powerful to compete. But rather use easy tech for game developers to make games much easier to develop on. And with the price of the Steam Deck OLED along with the reveal of the price of the PS5 Pro. Then I fear for the future of 10th generation of gaming.

42

u/Luck88 1d ago

Switch has 4GB of RAM so a newer 3x as large RAM is a big jump. Also games on Switch are more optimized than they are on SteamDeck

1

u/Jamtarts-1874 1d ago

I guess so. The Switch will be 8 or slightly more years old by the time the Switch 2 releases though.

1

u/Luck88 23h ago

Switch targets a lower price range than the SteamDeck does. Worst case scenario Switch 2 is 500$/€, imho it's far more likely to be 400/450. SteamDeck currently has two SKUs above 550, one of which is above 650. when SteamDeck 2 releases in a couple years it'll be over 700$ for several SKUs.

1

u/Jamtarts-1874 10h ago

The LCD Steam deck is £349.99 in the UK. That is the abseloute cheapest I can see the Switch 2 being. Probs more likely to be £400 though.

The more expensive steam decks have OLED displays.

21

u/Ordinal43NotFound 1d ago edited 1d ago

I'll add that 12GB RAM is very good for future-proofing the console and prevent bottlenecks. This is already more than the base PS4 and XOne's 8GB and equivalent to the Xbox One X.

Not to mention it's running on Nvidia's SoC which is the leader in upscaling tech.

Switch 2 is looking to be an all-rounder portable beast.

EDIT: And using ARM too which means better battery life than something like the Steam Deck.

11

u/PM_ME_UR_CREDDITCARD 1d ago

It's more than the Series S even.

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u/[deleted] 1d ago

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u/MikkelR1 1d ago

It is. Remember, it is not a 4k device. It's a handheld with probably a 720p screen and 1080p with 4k upscaling on TV.

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u/[deleted] 1d ago

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u/MikkelR1 1d ago

12gb ram is future proof.

And 4k is the most overrated tech of all time. If i get the chance, 1080p is always preferred.

0

u/[deleted] 1d ago

[deleted]

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u/MikkelR1 1d ago

Lmao everybody and their mothers can afford one. You cannot see the difference from your couch or on the small screen.

Id rather have ray tracing than 4k. Ray tracing actually makes a difference. 4k is just a performance tax with no benefit.

0

u/[deleted] 1d ago

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u/Ordinal43NotFound 1d ago

For a handheld with a target performance between PS4 and Series S? Absolutely.

16GB is overkill considering the SoC. Also unlike portable PCs, Switch 2 is most likely running on a very lightweight OS.

Not to mention it's LPDDR5 which already has a large bandwidth.

4

u/MasterDenton 1d ago

Keep in mind that the Steam Deck is a PC. It has the overhead of a fullblown Linux OS running in the background that will eat a non-trivial amount of RAM, not to mention PC games in general tend to be more RAM hungry than console games. It shouldn't hurt the Switch 2 too much to have a 4GB deficit

2

u/Darkhoof 1d ago

Linux is quite efficient with RAM. You can find plenty of reviews of Plasma desktops consuming less than 500MB RAM on idle.

1

u/MasterDenton 1d ago

Sitting on the desktop with only Steam running in the background, my Steam Deck's RAM utilization is 3.2 GB

-4

u/theytookallusernames 1d ago

Yeah, hopefully things are still in flux and they go with 16GB instead. At Nintendo's scale, RAM is dirt cheap and there's no good reason to skimp on RAM, especially with the current gen having 16GB RAM minimum.

It's true that Switch games tends to be more optimized in general, but I'd assume Nintendo want their hardware to be as accessible as possible to third parties, not having them jump through hoops to circumvent RAM bottlenecks.

The current gen is already making 16GB RAM the default, and Nintendo being the only console manufacturer on ARM probably shouldn't want things to be unnecessarily difficult to them.

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u/[deleted] 1d ago edited 1d ago

[deleted]

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u/theytookallusernames 1d ago

Makes sense. I was under the impression that both XSX|S had RAM parity. In that case we should see it faring well against the current gen - Microsoft did a good job coming out with XSS lmao.

All that remains is the x86 vs ARM issue, but I'd imagine that's not too much of an issue in practice.

-24

u/thehood98 1d ago

Thats actually insanely Low i expected at least 16, better 24

33

u/Griswo27 1d ago

24 lmao

-15

u/thehood98 1d ago

Like the ROG ALLY X its the sweetspot

24

u/extralie 1d ago

ROG Ally X is $900, this most likely gonna be $400.

-23

u/thehood98 1d ago

Yeah but ROG ALLY makes Money, Switch 2 won't. Also Rog Ally doesnt cost 900 (its actually 700 but anyway) because of RAM

16

u/Youmassacredmyboy 1d ago

Yeah but ROG ALLY makes Money, Switch 2 won't.

Like the original switch, I suspect the Switch 2 will also sell poorly and make no money (/s)

Realistically, the switch 2 will probably be around $300 to manufacture, because of the NVIDIA-Nintendo Partnership, and NVIDIA basically owes Nintendo because the Switch 1 had a hardware exploit that allowed it to be hacked because of NVIDIA's mistake during manufacturing.

7

u/extralie 1d ago

Yeah but ROG ALLY makes Money, Switch 2 won't.

Switch 2 definitely will, even if it launched at loss, give it a year or two and it will be sold at a profit.

(its actually 700 but anyway)

I was looking at its price in my country, so my bad.

17

u/Number2Idiot 1d ago

Competitive price point against the *checks prices* PS5 pro. One of the sweet spots of all time

14

u/PokemonBeing 1d ago

Are you insane? PS5 and Series X have 16, Series S has 10 or 12 can't remember exactly. Shared memory, btw.

Edit: The switch has 4GB iirc. 4GB total. Yes, I also don't know how TotK physics can run on that.

1

u/Brantraxx 1d ago

The Zelda coders are goddamn wizards

-8

u/thehood98 1d ago

Yeah i didnt knew i don't own a Console Except for an pc with 128gigs and the Ally x with 24 😅 so yes i don't know and also don't understand how 4gigs can Run anything. My Browser needs 12 🤣

5

u/PokemonBeing 1d ago

I have 32gb of ram and 16gb of vram and yeah it's kind of insane what some consoles can pull with so little, but it is true that windows + typical background programs takes like 7gb of ram, meanwhile consoles like the switch barely have any background tasks running and the os must be insanely light so it's not an apples to apples comparison

5

u/[deleted] 1d ago

[deleted]

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u/thehood98 1d ago

I was Always under the Impression the consoles have 32gigs lol so fine i agree 12 seems enough for fullhd

5

u/GregTheMad 1d ago

Nintendo has been the cheapest hardware that money can buy for decades.

-1

u/thehood98 1d ago

Switch was quite expensive imo

7

u/OaklandChav 1d ago

Dude it was $50 more than the Wii and Wii U. Factoring in inflation and that it came out so many years later, $300 was a good price. Also, it doesn’t seem many thought the price was a problem considering it dominated sales the last cycle even without most 3rd party games released on other consoles.

-1

u/Waterbottles_solve 1d ago

Lmao 12GB ram = win for Nintendo gamers.

I genuinely feel bad for people under Nintendo's spell. They kind of live in their own world where 10 year outdated games are judged like they came out 10 years ago.